Sound Design for Games & beyond with Adobe Audition

In this Twitch broadcast, I re-create some of the sound effects I made for Bubblecano, step-by-step, showing different mixing and processing techniques, and how grouping multiple sounds together can achieve a wide variety of useful sound design elements.

Highlights:

03:15 Reviewing Images in Lightroom of the Edison Amberol Wax Cylinder (1914)
23:30 Re-playing the Bubblecano! Theme Song :)
29:24 Let's make some sound effects
30:14 Discussing different SFX
32:12 Start w/Pop sound
46:57 Volcano explosion! (blending, combining, time-stretching)
01:01:34 Varying reverbs and ambient effects for variety
01:15:29 Get Bubblecano! on GitHub
02:36:52 Laying down a new groove
02:51:57 Fender Rhodes smoothness

Originally broadcast on twitch.tv/adobe, 15 February 2016.